WEBFISHING Guides

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Fish Mechanics Deep Dive (2024)

78 total fish: 32 freshwater, 32 saltwater, 4 rain-exclusive, 7 junk, 2 misc! Quality tiers affect value: Normal→⭐(1.8x)→⭐⭐(4x)→⭐⭐⭐(6x)→⭐⭐⭐⭐(10x)→⭐⭐⭐⭐⭐(15x). Pro tip: size affects XP - bigger fish = better gains! Check wiki for exact multipliers.

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Rod Stats Optimization

Max stats at tier 5: Power(50 yank), Speed(1.0 reel), Chance(0.1 bite), Luck(5 coin). Each tier costs: $100→$350→$1k→$5k→$10k. Fish difficulty = size coefficient(0.7-1.8) * base difficulty + quality mod. Pro tip: focus Power first!

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Fishing Minigame Mechanics

Yank spots = min(floor(diff/2.2)+1, 5), total_hp = ceil((diff*diff*0.35)*2)! Reel speed = max(0.25-((diff)*0.001), 0.09), bad speed = max(0.15-((diff)*0.001), 0.1). Pro tip: red bar starts at -20 progress = free head start!

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Official Links & Resources

Bookmark these: Website(webfishing.info), Steam(store.steampowered.com/app/3146520), Twitter(@webfishing_), Dev Twitter(@westthewerst, @lamedev_). Pro tip: follow @lamedeveloper for secret announcements and dev insights!

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Advanced Bait Mechanics

Bait quality chances decoded: Worm(100% Normal), Cricket(5%⭐), Leech(5%⭐⭐), Minnow(5%⭐⭐⭐), Squid(5%⭐⭐⭐⭐), Nautilus(5%⭐⭐⭐⭐⭐). Licenses unlock at Camp Tiers 1-3. Pro tip: Efficient Lure = 20% chance to save bait!

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Fish Price Calculation Guide

Fish value formula: base_value = (5(1+(0.25*(tier-1))))^2.5 - weight. Multipliers stack: w<0.4=1.1x, w<0.15=1.375x, w<0.05=2.0625x! Quality mods: Normal=1x, ⭐=1.8x, ⭐⭐=4x, ⭐⭐⭐=6x, ⭐⭐⭐⭐=10x, ⭐⭐⭐⭐⭐=15x. Pro tip: size affects final price!

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Cosmetics System Explained

Customize everything: 4 Accessories max, Bobbers (Red=default, Ducky=$1500), Colors (15+ options), Face parts, Hats, Pants, 2 Shirt layers, Species, Tails, Titles! Some items need Camp Tier 3+. Pro tip: rare titles drop from Alpha fish only!

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Advanced Catch Mechanics

Fish timer: base 0.06 + failed_casts*0.06 + rod_chance! Multipliers stack: moving=1.1x, Attractive Angler=1.3x, rain=1.1x, catch cola=boost! Type lock prevents junk/rain fish/chests. Pro tip: failed casts increase next catch chance!

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Treasure Hunting Meta

Metal Detector($100) beeps faster near treasure, max 7 spawns! Magnet Lure = 15% junk chance (up from 5%) but 4% treasure chance (up from 2%). Rain disables treasures but adds 41.32% chance for special fish. Pro tip: Lucky Hook adds 1-10% bonus coins!

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Complete Fish Types Guide

32 freshwater fish (rivers/lakes/Well/Toilet), 32 saltwater (ocean/Salty Lure waters), 4 rain-exclusive, 7 junk, 2 misc! Rare fish: Golden Bass, Golden Manta Ray, Diamond, Leedsichthys. Pro tip: Fresh/Salty Lure affects spawn pool regardless of location!

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Camp Upgrade Strategy

Bait licenses unlock progression: Crickets($100), Leeches($400), Minnows($1.25k), Squid($8.5k), Nautilus($15k)! Tacklebox tiers: 5→10→15→20→25→30 capacity, costs: $100→$350→$1k→$5k→$10k. Pro tip: max_bait stat can exceed 30 via save editing!

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Bait Usage Mechanics

Lure bait consumption: Efficient=20% save chance, Large/Sparkling/Double=25% double use, Golden=always 3 bait! Roll choice: Fly=smallest size, Large=biggest size, Sparkling=highest tier, Golden=rare fish if present. Pro tip: save rare bait for special conditions!

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